Prototyping and Zero Product: Key Steps in Simulator Development

When developing new products and simulators, prototyping is one of the most important steps. It is a process where we test the idea in practice, even before we start making the final product. This saves time, reduces costs and enables rapid improvements.

At Sim 83, when designing the truck simulator, we made a zero product – a cardboard dashboard prototype. This approach allowed us to quickly test dimensions, element placement and ergonomics. The cardboard mockup is easy to make, allows for quick adaptation and serves as a basis for further development.

As you can see in the pictures, we used cardboard, tape and some screws to mount it on the simulator. The prototype includes an opening for the LCD screen, a space for gauges and other control elements. This way of working makes it possible to easily test different variants before moving on to production from more durable materials such as metal or plastic.

With a rapid prototyping approach, we can reduce development risks and ensure that the final product will be the best fit for users. This is why the zero product is a crucial step in the development of any innovation.